
Monument is an in-development story-driven, psychological adventure game. Vylliam was a soldier in a multi-generational war. He was deemed unfit-to-fight after shrapnel ripped through his brain. He has been sent back ‘home’, to a village known as Ankle, to live out his final days.
Monument is a story about fate, conflict, and radiation. The player will uncover the mystery surrounding the disappearance of Ankle’s mayor, unearth the secret to the monolith that borders the town, and piece together Vylliam’s tragic ancestry.
I am creating Monument in the Unity game engine.